|시간 제한||메모리 제한||제출||정답||맞은 사람||정답 비율|
|1 초||128 MB||0||0||0||0.000%|
Nails and Rubber Bands. That is the suggestive name of a game played by a group of children (all of them offspring of geometry teachers). The children fix a number of nails on a plank of wood, randomly placed. Then they choose one of the nails to be the Origin, and a number B of rubber bands. The challenge is to use the B rubber bands to wrap the nails so that (i) each rubber band wraps a subset of the nails; (ii) all nails are inside some wrapping; (iii) wrappings do not overlap each other except at the Origin nail, which is touched by all rubber bands; (iv) rubber bands must form wrappings which are convex polygons with at least three corners; and (v) the total area inside the wrappings is the smallest among all possible ways of wrapping the nails. An instance of the game is shown in Figure 1.
Figure 1: A game with 19 nails and 2 rubber bands
Your program should solve several instances of the game. Each game description starts with a line containing two integers B and N, indicating respectively the number of rubber bands and the number of nails (2 ≤ B ≤ 50 and 2B+1 ≤ N ≤ 101). The following N lines describe the position of the nails, each line containing two integers X and Y (–10000 ≤ X, Y ≤ 10000). The origin is the first nail in the input. The end of input is indicated by B = N = 0.
In all instances in the input:
For each game in the input your program should output one line, describing the smallest total area inside the wrappings. The area must be printed as a real number with two-digit precision, and the last decimal digit must be rounded. The input will not contain test cases where differences in rounding are significant.
2 5 0 0 9 4 -8 8 -10 -2 4 -8 2 6 0 0 3 6 -5 7 -4 -6 10 -10 3 5 0 0